Comment revisiter un monument du cinéma mondial et en donner une nouvelle lecture contemporaine ?
Matrix In Shared Reality à COSM est une expérience hors norme qui renouvelle notre regard sur le film culte Matrix. Créé par Little Cinema avec la technologie immersive Cosm, les repères volent en éclats, les frontières entre fiction et réalité se brouillent. Les spectateur·rices ne regardent plus le film : ils et elles y pénètrent. Un dôme LED, des décors en mouvement constant, une spatialisation sensorielle poussée à son paroxysme… Bienvenue dans la Matrice.
Crédits
- Production
- COSM Studio Productions, Little Cinema, Warner Bros Discovery
- Executive Producers
- Jeb Terry, Jr. Neil Carty, Peter Murphy, Alexis Scalice, Jay Rinsky, Curtis Augspurger
- Show Director
- Bruno Ribeiro
- VFX Supervisor
- Kirk Shintani
- Produced
- Michael Ross, Jillian Lynes
- Producers
- Andrew Merkin, Katy Yudin
- Techical Director
- Josh Slaby Lead
- 3D Artist / Designers
- Olivier Caron, Baptist Lefevre
- Content Producer
- Marie Dussart
- Storyboard Artist
- Rain Saukas
- Visual Artists
- Luke Neher, Sam Gill
- 2D Compositors
- Lady Bambs, Zoran Mladenovski
- 2D Animator
- Tom Bourguet
- Real-time PreViz Artist
- Kirk Blackwood
- Designer
- Shira Inbar
- Project Manager
- Max Pava
- VFX Supervisor
- Kirk Shintani
- Head of CG
- Andy Wilkoff
- CG Supervisor
- David Hyatt
- CG Artists
- Dustin Mellum, Miguel Salek, Christian Brown, Alex Silver, Jose Limon, Joe Paniagua, Michael Kirylo, Wei Chung, Hai Ho Trong, Steve Orleman, Erik Zimmerman, Andrew Wilson, Piero Desopo
- Compositing Supervisor
- Maciek Sokalski
- Compositors
- Joshua Bolin, Ashley Jahanshahi
- Pipeline and Unreal Technical Director
- Tommy Furukawa
- Render Wrangler
- Daniyal Aslam
- VFX Coordinator
- Janine Prado
- Senior Producer
- Jillian Lynes
- Head of Production
- Paul Makowski
- Executive Producer
- Kate Berry
- Managing Director
- Eve Kornblum
- Colorist & Finishing Artists
- Eric Pender, Denley Ryan
- Technical Production Coordinator
- Jake Akerley
- Production Coordinator
- Jessica Zeta
- IT & Pipeline
- Austen Armus, Chris Slagel, James Winston
- Rendering Services by RFX Inc.
- Lighting Designer
- Victor Mathieu
- FX Operator
- Tyrone Kelley
- Cosm Legal
- Samantha Springs, Marketing - Greg Nelson, Joshua Winter, Gina Bartok, Ted Woods, Heidi Roller, Stefan Silvers, Mazen Alawar
- Chief Product & Technology Officer
- Devin Poolman Director
- Unreal Engineering
- Christopher Burke
- Video Engineer
- Cole Mortensen
- Technical Artists
- William Kao, Bassel Elgharib, Xano Cuervo, Jake Lofgren, Khoa Nguyen, Brett Wheeler, Jeff Young, Powered By The Brilliant Teams Of CX Display CX Engine