immersive-experiences

The Matrix in Shared Reality is a groundbreaking first-of-its-kind immersive film experience created by Little Cinema in partnership with Cosm and Warner Brothers.

Leveraging COSM’s revolutionary dome technology to extend the film’s universe, The Matrix plays in its original format from beginning to end while the environment around the audience dynamically evolves.

Audiences don’t just watch The Matrix - they’ll feel it, as cutting-edge storytelling on COSM’s immersive 87 foot dome transports them directly into the film’s mind-bending reality. This release comes exactly 25 years after The Matrix was first announced to the world, marking a milestone moment for fans and the evolution of cinematic experiences.

Credits

Production
COSM Studio Productions, Little Cinema, Warner Bros Discovery
Executive Producers
Jeb Terry, Jr. Neil Carty, Peter Murphy, Alexis Scalice, Jay Rinsky, Curtis Augspurger
Show Director
Bruno Ribeiro
VFX Supervisor
Kirk Shintani
Produced
Michael Ross, Jillian Lynes
Producers
Andrew Merkin, Katy Yudin
Techical Director
Josh Slaby Lead
3D Artist / Designers
Olivier Caron, Baptist Lefevre
Content Producer
Marie Dussart
Storyboard Artist
Rain Saukas
Visual Artists
Luke Neher, Sam Gill
2D Compositors
Lady Bambs, Zoran Mladenovski
2D Animator
Tom Bourguet
Real-time PreViz Artist
Kirk Blackwood
Designer
Shira Inbar
Project Manager
Max Pava
VFX Supervisor
Kirk Shintani
Head of CG
Andy Wilkoff
CG Supervisor
David Hyatt
CG Artists
Dustin Mellum, Miguel Salek, Christian Brown, Alex Silver, Jose Limon, Joe Paniagua, Michael Kirylo, Wei Chung, Hai Ho Trong, Steve Orleman, Erik Zimmerman, Andrew Wilson, Piero Desopo
Compositing Supervisor
Maciek Sokalski
Compositors
Joshua Bolin, Ashley Jahanshahi
Pipeline and Unreal Technical Director
Tommy Furukawa
Render Wrangler
Daniyal Aslam
VFX Coordinator
Janine Prado
Senior Producer
Jillian Lynes
Head of Production
Paul Makowski
Executive Producer
Kate Berry
Managing Director
Eve Kornblum
Colorist & Finishing Artists
Eric Pender, Denley Ryan
Technical Production Coordinator
Jake Akerley
Production Coordinator
Jessica Zeta
IT & Pipeline
Austen Armus, Chris Slagel, James Winston
Rendering Services by RFX Inc.
Lighting Designer
Victor Mathieu
FX Operator
Tyrone Kelley
Cosm Legal
Samantha Springs, Marketing - Greg Nelson, Joshua Winter, Gina Bartok, Ted Woods, Heidi Roller, Stefan Silvers, Mazen Alawar
Chief Product & Technology Officer
Devin Poolman Director
Unreal Engineering
Christopher Burke
Video Engineer
Cole Mortensen
Technical Artists
William Kao, Bassel Elgharib, Xano Cuervo, Jake Lofgren, Khoa Nguyen, Brett Wheeler, Jeff Young, Powered By The Brilliant Teams Of CX Display CX Engine